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ITHEA Classification Structure > K. Computing Milieux  > K.3 COMPUTERS AND EDUCATION  > K.3.1 Computer Uses in Education 
EULERPATHSOLVER: A NEW APPLICATION FOR FLEURY’S ALGORITHM SIMULATION
By: Torrubia et al. (5843 reads)
Rating: (1.00/10)

Abstract: EulerPathSolver? is a new application, that meets eMathTeacher specifications and simulates Fleury’s algorithm execution. The application runs in a Java Web Start Window and features an animation of the algorithm code, a framework working panel showing the algorithm structures and allowing their manipulation, Pop-up questions, language selector and, save/load options together with the interactive simulation within automatic correction of the user’s inputs. It has been designed with the main purpose of supporting active learning as well as being a good aid for teachers when explaining the algorithm process. EulerPathSolver? enhances dramatically the old Fleury’s Algorithm tutorial designed by the authors and will be a great partner when learning Fleury’s Algorithm.

Keywords: eMathTeacher, eLearning, active learning, interactive Java applications, discrete mathematics learning, algorithm visualization.

ACM Classification Keywords: K.3.1 Computers and Education: Computer Uses in Education – computerassisted instruction (CAI), distance learning. K.3.2 Computers and Education: Computer and Information Science Education – computer science education, self-assessment. G.2.2 Discrete Mathematics: Graph Theory – graph algorithms, path and circuit problems.

Link:

EULERPATHSOLVER: A NEW APPLICATION FOR FLEURY’S ALGORITHM SIMULATION

Gloria Sánchez–Torrubia?, Carmen Torres–Blanc?, Leila Navascués-Galante?

http://www.foibg.com/ibs_isc/ibs-14/ibs-14-p13.pdf

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K.3.1 Computer Uses in Education
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