Abstract: We want to make a program which can play any game or in other words we want to make AI. It is
impossible to include in this program the rules of all games and that is why our program should be able to find
these rules by itself. We cannot solve this problem in the general case. So, our first task will be to make a
program which is able to find the rules of the Tic-Tac-Toe? game. Even this task is too complicated. So, first we
will try to find these rules manually and this will help us make a program which is able to find these rules
automatically.
Keywords: Artificial Intelligence, Games, Automated reasoning.
ACM Classification Keywords: I.2.0 Artificial Intelligence - Philosophical foundations
Link:
SECOND ATTEMPT TO BUILD A MODEL OF THE TIC-TAC-TOE GAME 1
Dimiter Dobrev
http://www.foibg.com/ibs_isc/ibs-02/IBS-02-p19.pdf