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ITHEA Classification Structure > I. Computing Methodologies  > I.2 ARTIFICIAL INTELLIGENCE  > I.2.0 General 
THE ARGUMENT BASED COMPUTATION: SOLVING THE BINDING PROBLEM
By: Alona Soschen, Velina Slavova (2358 reads)
Rating: (1.00/10)

Abstract: In this paper, we further developed the argument-based model of syntactic operations that is argued to represent the key to basic mental representations. This work concentrates on formal descriptions of the observed syntax-semantics dependencies. We briefly review our up do date experimental work designed to test this hypothesis, and offer the results of our most recent experiment. The results of our experiments confirmed that semantic relations between the images in conceptual nets influence syntactic computation. The binding problem that arises when the same noun can be represented either as Subject (ex. The cat chases the mouse) or Object (ex. The mouse chases the cat Introduction ), was successfully resolved.

Keywords: Cognitive Models of Language Phenomena, Formal Models in Language and Cognition, Psycholinguistics and Psycho semantics

ACM Classification Keywords: ACM Classification Keywords: I.2 Artificial Intelligence, 1.2.0. Cognitive simulation

Link:

THE ARGUMENT BASED COMPUTATION: SOLVING THE BINDING PROBLEM

Alona Soschen, Velina Slavova

http://www.foibg.com/ijitk/ijitk-vol04/ijitk04-2-p06.pdf

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I.2.0 General
article: SOFTWARE MODEL COGNITIVE VALUE · SYNTACTIC OPERATIONS – MODELING LANGUAGE FACULTY · ON MENTAL REPRESENTATIONS: LANGUAGE STRUCTURE AND MEANING REVISED · THE ARGUMENT BASED COMPUTATION: SOLVING THE BINDING PROBLEM · UNIVERSAL AND DETERMINED CONSTRUCTORS OF MULTISETS OF OBJECTS · Enhanced Cart Technologies in Partial Synthetic Data Generation · BRIEF ANALYZIS OF TECHNIQUE FOR PRIVACY PRESERVING COMPUTATION · COGNITIVE MODELLING AS THE INSTRUMENT IN THE COURSE OF KNOWLEDGE OF LARGE SYSTEM · GOD-ICS. ON FUNDAMENTAL INFORMATION FIELD QUEST · CONSCIOUSNESS: MAGIC, PSYCHOLOGY AND PHYSICS · MULTI-MODAL EMOTION RECOGNITION – MORE "COGNITIVE" MACHINES · SECOND ATTEMPT TO BUILD A MODEL OF THE TIC-TAC-TOE GAME 1 · CONSCIOUSNESS: MAGIC, PSYCHOLOGY AND PHYSICS · PARALLEL BETWEEN DEFINITION OF CHESS PLAYING PROGRAM AND DEFINITION OF AI 2 · TOWARDS THE NOOSPHERE OF INTANGIBLE (ESOTERICISM FROM MATERIALISTIC VIEWPOINT) · INFORMATICS, PSYCHOLOGY, SPIRITUAL LIFE · FORMAL DEFINITION OF ARTIFICIAL INTELLIGENCE 1 · CONCEPTUAL IDEA OF IDENTIFICATION OF PATTERNS AND PROBLEM SOLVING ... · TWO FUNDAMENTAL PROBLEMS CONNECTED WITH AI 1 ·
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