Menu
Home
Contact us
Stats
Categories
Calendar
Toggle Wiki
Wiki Home
Last Changes
Rankings
List pages
Orphan pages
Sandbox
Print
Toggle Image Galleries
Galleries
Rankings
Toggle Articles
Articles home
List articles
Rankings
Toggle Blogs
List blogs
Rankings
Toggle Forums
List forums
Rankings
Toggle File Galleries
List galleries
Rankings
Toggle Maps
Mapfiles
Toggle Surveys
List surveys
Stats
ITHEA Classification Structure > D. Software  > D.1 PROGRAMMING TECHNIQUES  > D.1.m Miscellaneous 
VIRTUAL MEMBRANE SYSTEMS
By: Arteta et al. (3673 reads)
Rating: (1.00/10)

Abstract: Within the membrane computing research field, there are many papers about software simulations and a few about hardware implementations. In both cases, algorithms for implementing membrane systems in software and hardware that try to take advantages of massive parallelism are implemented. P-systems are parallel and non deterministic systems which simulate membranes behavior when processing information. This paper presents software techniques based on the proper utilization of virtual memory of a computer. There is a study of how much virtual memory is necessary to host a membrane model. This method improves performance in terms of time.

Keywords: P-systems, Parallel systems, Natural Computing, evolution rules application, set of patterns, Virtual structure.

ACM Classification Keywords: D.1.m Miscellaneous – Natural Computing

Link:

VIRTUAL MEMBRANE SYSTEMS

Alberto Arteta, Angel Castellanos, Nuria Gómez

http://www.foibg.com/ijita/vol18/ijita18-3-p07.pdf

Print
D.1.m Miscellaneous
article: PODCASTS: A BRIDGE FROM E-LEARNING TO M-LEARNING · MEMBRANE COMPUTING: NON DETERMINISTIC TECHNIQUE TO CALCULATE EXTINGUISHED ... · IMPLEMENTING TRANSITION P SYSTEMS · IMPROVING ACTIVE RULES PERFORMANCE IN NEW P SYSTEM COMMUNICATION ARCHITECTURES · MILIEU-M: VISUAL MANIPULATION AND PROGRAMMING FOR MULTI-MEMBRANES. · A WEB IMPLEMETATION OF A GENERALIZED NEP · TOOL TO THE BACILLUS MYCOBACTERIUM TUBERCULOSIS · VIRTUAL MEMBRANE SYSTEMS · FAST LINEAR ALGORITHM FOR ACTIVE RULES APPLICATION IN TRANSITION P SYSTEMS · FAST LINEAR ALGORITHM FOR ACTIVE RULES APPLICATION IN TRANSITION P SYSTEMS · P SYSTEMS GÖDELIZATION ·
Login
[ register | I forgot my password ]
World Clock
Powered by Tikiwiki Powered by PHP Powered by Smarty Powered by ADOdb Made with CSS Powered by RDF powered by The PHP Layers Menu System
RSS Wiki RSS Blogs rss Articles RSS Image Galleries RSS File Galleries RSS Forums RSS Maps rss Calendars
[ Execution time: 0.08 secs ]   [ Memory usage: 7.53MB ]   [ GZIP Disabled ]   [ Server load: 0.29 ]
Powered by Tikiwiki CMS/Groupware